The first VR Laboratory in Romania

Aliant and Antycip inaugurated the first virtual reality laboratory in Romania at the 'Vasile Alecsandri' University in Bacău. Discover how this innovation is transforming education, from medical and engineering simulations to creating an immersive learning environment for students and teachers.
Aliant and Antycip launch the first virtual reality laboratory in Romania at "Vasile Alecsandri" University in Bacău 
Another significant step in educational innovation by inaugurating a virtual reality immersion laboratory, an absolute first in the Romanian academic landscape, Aliant, in collaboration with Antycip, successfully launched the first virtual reality (VR) laboratory in Romania at "Vasile Alecsandri" University in Bacău. This state-of-the-art facility is poised to redefine immersive learning, bridging the gap between theoretical knowledge and practical applications in various disciplines.

A revolutionary learning environment
The recently inaugurated VR Immersion Lab is revolutionizing education and research through advanced technology, allowing students and faculty to participate in realistic simulations, medical training and industrial prototyping.
In the first stage, the focus will be on teacher training for the development of interactive lessons and innovative pedagogical tools. Visualizing abstract concepts and simulating complex processes will bridge the gap between theory and practice, setting a new standard in education.

"The Virtual Reality Immersion Laboratory demonstrates the power of collaboration and shared vision in stimulating educational innovation," said Relu Chelmus, business development manager at Aliant. "The integration of advanced technologies in the academic environment opens new horizons for students and teachers."

"This partnership reaffirms our commitment to advancing immersive technologies and supporting academic institutions in exploring new possibilities in education and research," added John Mould, Commercial Manager at Antycip. "The success of this project reflects the exceptional contribution of our collaborators, including ART, Barco, VDL and SkyReal, who were instrumental in making this visionary facility possible."

Inside the virtual reality lab! The facility is equipped with state-of-the-art technology, including:
• CAVE (Cave Automatic Virtual Environment) powered by high-quality Barco projectors, creating a fully immersive experience.
•  High-resolution VR headsets that allow students to dynamically interact with virtual environments.
• Real-time 3D visualization capabilities designed to support education, research and innovation across disciplines.
• A spacious interactive cube of 3.0 x 3.5 x 2.2 meters, which can accommodate up to 20 users simultaneously.
•   A 16K projection system, which provides a highly detailed and immersive visual experience.
•   An advanced audio system, ensuring full auditory immersion in virtual environments.

Transforming education in various disciplines.  The VR Immersion Lab serves as a versatile tool for a variety of academic and research fields, including:
Virtual Engineering and Manufacturing – Simulation of manufacturing processes, virtual prototyping and design optimization.
•  Ergonomics – Analysis of workstations and human movements in virtual spaces.
Simulations and virtual training – Training professionals in the industrial and service sectors through interactive training scenarios.
Medicine – Simulating surgery, training medical staff and studying human anatomy.
•  Architecture – Viewing urban projects, construction and interior design.
Social Science – Re-creating historical events and analyzing human behavior in virtually controlled environments.

Improving teaching and research 
In its first phase, the lab will focus mainly on training teachers, equipping them with the necessary skills to create interactive lessons and develop innovative pedagogical applications. By integrating VR into academic curricula, abstract concepts can be visualized intuitively and complex processes can be explored in unprecedented detail.

Advanced interaction capabilities 
One of the special features of this VR lab is the advanced spatial gesture tracking system based on infrared (IR) technology. This system allows users to naturally interact with virtual objects as if they were handling real materials, enhancing the authenticity of the virtual experience.

A step towards the future of education 
Open to students from all study programs, the laboratory will be managed by the Faculty of Engineering. This initiative is part of the PNRR project entitled "Development of skills for the professions of the future through digitization at the 'Vasile Alecsandri' University in Bacău." By integrating VR technology into the academic environment, the university is preparing students for the future, where digital skills and immersive learning experiences will be critical to professional success.
This landmark moment represents a brave step towards the modernization of education in Romania and establishing a new standard of innovation in learning. Through collaboration and technological advancement, Antycip and Aliant are shaping the future of education—one virtual experience at a time.

For a closer look at this revolutionary initiative, watch the official presentation video here: Facebook Video and read the full press release: PR Link.

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